void printPlayer(Player player, LogsConfiguration logsConfiguration, bool newLine)
Prints user-friendly player's info.
void printDeck(Card *deck, LogsConfiguration logsConfiguration, bool newLine)
Prints user-friendly the cards deck.
void printPageData(PageData pages[], LogsConfiguration logsConfiguration, int totalPages, bool newLine)
Prints user-friendly the pages' infos.
void printGameConfiguration(GameConfiguration gameConfiguration, LogsConfiguration logsConfiguration, bool newLine)
Prints user-friendly game configuration settings.
void printCard(Card card, LogsConfiguration logsConfiguration, bool newLine)
Prints user-friendly the card rank and suit.
Declaration of game-related constants, definition of game-related structures and functions.
Struct to represent the layout and data of a page containing player information.